Nicole Krämer
Nicole Krämer
Professor for Social Psychology - Media and Communication, University Duisburg-Essen
Verified email at uni-due.de
Title
Cited by
Cited by
Year
Impression management 2.0: The relationship of self-esteem, extraversion, self-efficacy, and self-presentation within social networking sites
NC Krämer, S Winter
Journal of media psychology 20 (3), 106-116, 2008
9062008
Avatar-mediated networking: Increasing social presence and interpersonal trust in net-based collaborations
G Bente, S Rüggenberg, NC Krämer, F Eschenburg
Human communication research 34 (2), 287-318, 2008
4752008
Being with virtual others: Neural correlates of social interaction
L Schilbach, AM Wohlschlaeger, NC Kraemer, A Newen, NJ Shah, ...
Neuropsychologia 44 (5), 718-730, 2006
4682006
Social comparison 2.0: Examining the effects of online profiles on social-networking sites
N Haferkamp, NC Krämer
Cyberpsychology, Behavior, and Social Networking 14 (5), 309-314, 2011
4672011
A conversational agent as museum guide–design and evaluation of a real-world application
S Kopp, L Gesellensetter, NC Krämer, I Wachsmuth
International workshop on intelligent virtual agents, 329-343, 2005
4272005
The privacy paradox on social network sites revisited: The role of individual characteristics and group norms
S Utz, NC Krämer
Cyberpsychology: Journal of Psychosocial Research on Cyberspace 3 (2), 2008
3122008
“It doesn’t matter what you are!” explaining social effects of agents and avatars.
AM Von der Puetten, NC Krämer, J Gratch, SH Kang
Computers in Human Behavior, 2010
297*2010
An experimental study on emotional reactions towards a robot
AM Rosenthal-von der Pütten, NC Krämer, L Hoffmann, S Sobieraj, ...
International Journal of Social Robotics 5 (1), 17-34, 2013
1962013
" We've bin watching you" designing for reflection and social persuasion to promote sustainable lifestyles
A Thieme, R Comber, J Miebach, J Weeden, N Kraemer, S Lawson, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
1772012
Computer animated movement and person perception: Methodological advances in nonverbal behavior research
G Bente, NC Krämer, A Petersen, JP de Ruiter
Journal of Nonverbal Behavior 25 (3), 151-166, 2001
1402001
Another brick in the Facebook wall–How personality traits relate to the content of status updates
S Winter, G Neubaum, SC Eimler, V Gordon, J Theil, J Herrmann, ...
Computers in Human Behavior 34, 194-202, 2014
1392014
Entertaining media use and the satisfaction of recovery needs: Recovery outcomes associated with the use of interactive and noninteractive entertaining media
L Reinecke, J Klatt, NC Krämer
Media Psychology 14 (2), 192-215, 2011
1262011
Personalizing e-learning. The social effects of pedagogical agents
NC Krämer, G Bente
Educational Psychology Review 22 (1), 71-87, 2010
1252010
They came, they liked, they commented: Social influence on Facebook news channels
S Winter, C Brückner, NC Krämer
Cyberpsychology, Behavior, and Social Networking 18 (8), 431-436, 2015
1222015
Same same but different!? The differential influence of smilies and emoticons on person perception
T Ganster, SC Eimler, NC Krämer
Cyberpsychology, Behavior, and Social Networking 15 (4), 226-230, 2012
1222012
Selecting science information in Web 2.0: How source cues, message sidedness, and need for cognition influence users' exposure to blog posts
S Winter, NC Krämer
Journal of Computer-Mediated Communication 18 (1), 80-96, 2012
1202012
Psychosocial functions of social media usage in a disaster situation: A multi-methodological approach
G Neubaum, L Rösner, AM Rosenthal-von der Pütten, NC Krämer
Computers in Human Behavior 34, 28-38, 2014
1142014
How design characteristics of robots determine evaluation and uncanny valley related responses
AM Rosenthal-Von Der Pütten, NC Krämer
Computers in Human Behavior 36, 422-439, 2014
1122014
Verbal venting in the social web: Effects of anonymity and group norms on aggressive language use in online comments
L Rösner, NC Krämer
Social Media+ Society 2 (3), 2056305116664220, 2016
1092016
To gamify or not to gamify? An experimental field study of the influence of badges on motivation, activity, and performance in an online learning course
E Kyewski, NC Krämer
Computers & Education 118, 25-37, 2018
1002018
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Articles 1–20