A multi-level load balancing scheme for or-parallel exhaustive search programs on the multi-psi M Furuichi, K Taki, N Ichiyoshi Proceedings of the second ACM SIGPLAN symposium on Principles & practice of …, 1990 | 91 | 1990 |
Design and implementation of parallel and distributed wargame simulation system and its evaluation A OZAKI, M FURUICHI, K TAKAHASHI, H MATSUKAWA IEICE TRANSACTIONS on Information and Systems 84 (10), 1376-1384, 2001 | 26 | 2001 |
Design and implementation of serious games for training and education M Furuichi, M Aibara, K Yanagisawa 2014 UKACC International Conference on Control (CONTROL), 691-695, 2014 | 20 | 2014 |
Fluid flow simulation using particle method and its physics-based computer graphics K Kakuda, S Obara, J Toyotani, M Meguro, M Furuichi Computer Modeling in Engineering & Sciences(CMES) 83 (1), 57-72, 2012 | 15 | 2012 |
FUSE: A multi-agent simulation environment K Kuramoto, M Furuichi Proceedings of the 2013 Winter Simulation Conference: Simulation: Making …, 2013 | 12 | 2013 |
分散シミュレーションのための統合基盤アーキテクチャ HLA の紹介 古市昌一, 和泉秀幸 情報処理 41 (12), 1382-1386, 2000 | 12 | 2000 |
A crowdsourcing platform for constructing accessibility maps supporting multiple participation modes A Miyata, K Okugawa, Y Yamato, T Maeda, Y Murayama, M Aibara, ... Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 11 | 2021 |
Performance evaluation model of HLA-RTI and evaluation result of eRTI M Furuichi Proc. of the Fall Simulation Interoperability Workshop, 1997. 9, 1997 | 11 | 1997 |
Dtmap demo: Interactive tabletop maps for ubiquitous computing M Furuichi, Y Mihori, F Muraoka, A Estenther, K Ryall 7th International Conference on Ubiquitous Computing 1 (1-2), 2005 | 10 | 2005 |
A Challenge of Developing Serious Games to Raise the Awareness of Cybersecurity Issues. M Furuichi, M Aibara DiGRA Conference, 2019 | 9 | 2019 |
タッチパネル方式によるヒューマンインタフェースの研究最前線 古市昌一 情報処理 50 (4), 327-333, 2009 | 9 | 2009 |
Development of an effective pedestrian simulator for research R Sween, S Deb, DW Carruth, D Waddell, M Furuichi Advances in Human Aspects of Transportation: Proceedings of the AHFE 2016 …, 2017 | 8 | 2017 |
災害時における指揮官意思決定訓練のための分散仮想環境構築手法 (< 特集> サイバースペースと仮想都市) 古市昌一, 渡部修介, 重野寛, 岡田謙一, 松下温 日本バーチャルリアリティ学会論文誌 9 (2), 131-140, 2004 | 8 | 2004 |
The use of High Level Architecture in car traffic simulations A Ozaki, M Furuichi, N Nishi, E Kuroda IEICE TRANSACTIONS on Information and Systems 83 (10), 1851-1859, 2000 | 8 | 2000 |
疎結合並列計算機上での OR 並列問題に適した動的負荷分散方式とその評価 古市昌一, 瀧和男, 市吉伸行 情報処理学会研究報告計算機アーキテクチャ (ARC) 1989 (99 (1989-ARC-079)), 73-81, 1989 | 8 | 1989 |
シリアスゲーム: ゲームのもつチカラの活用法 (特集 ゲームで広がる世界を知ろう) 古市昌一 作業療法ジャーナル 54 (9), 957-963, 2020 | 6 | 2020 |
Event-aware dynamic time step synchronization method for distributed moving object simulation A Ozaki, M Shiraishi, S Watanabe, M Miyazawa, M Furuichi, H Sato IEICE transactions on fundamentals of electronics, communications and …, 2006 | 6 | 2006 |
教育効果と作業効率の向上のための体感型 AR マニュアルの提案―HMD と Kinect を用いたシステムを大型プリンタの操作に適用する際の一考察 内田康之, 藤下理美, 古市昌一 デザイン学研究 63 (6), 6_27-6_36, 2017 | 5 | 2017 |
企業内教育におけるモチベーションを高める遠隔教育の実践とその評価 吉田幸二, 古市昌一, 黒田正博 教育システム情報学会誌= Transactions of Japanese Society for Information and …, 2001 | 5 | 2001 |
The applicability of high level architecture to large scale parallel and distributed simulation M Furuichi Proc. of the'99 Spring Simulation Interoperability Workshop, 3 2, 466-473, 1999 | 5 | 1999 |