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Martin Kocur
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Flexing muscles in virtual reality: effects of avatars' muscular appearance on physical performance
M Kocur, M Kloss, V Schwind, C Wolff, N Henze
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
752020
Physiological and perceptual responses to athletic avatars while cycling in virtual reality
M Kocur, F Habler, V Schwind, PW Woźniak, C Wolff, N Henze
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
552021
The effects of self-and external perception of avatars on cognitive task performance in virtual reality
M Kocur, P Schauhuber, V Schwind, C Wolff, N Henze
Proceedings of the 26th ACM Symposium on Virtual Reality Software and …, 2020
462020
The impact of missing fingers in virtual reality
M Kocur, S Graf, V Schwind
Proceedings of the 26th ACM Symposium on Virtual Reality Software and …, 2020
342020
Which factors influence attitudes towards using autonomous vehicles?
P Böhm, M Kocur, M Firat, D Isemann
Proceedings of the 9th International Conference on Automotive User …, 2017
242017
Utilizing the Proteus Effect to Improve Interactions using Full-Body Avatars in Virtual Reality
M Kocur, V Schwind, N Henze
Mensch und Computer 2019-Workshopband. https://doi.org/10.18420/muc2019, 2019
212019
The Mood Game-How to Use the Player's Affective State in a Shoot'em up Avoiding Frustration and Boredom
D Halbhuber, J Fehle, A Kalus, K Seitz, M Kocur, T Schmidt, C Wolff
Proceedings of Mensch Und Computer 2019, 867-870, 2019
172019
The Rubber Hand Illusion in Virtual Reality and the Real World-Comparable but Different
M Kocur, A Kalus, J Bogon, N Henze, C Wolff, V Schwind
Proceedings of the 28th ACM Symposium on Virtual Reality Software and …, 2022
142022
Sweating avatars decrease perceived exertion and increase perceived endurance while cycling in virtual reality
M Kocur, J Bogon, M Mayer, M Witte, A Karber, N Henze, V Schwind
Proceedings of the 28th ACM Symposium on Virtual Reality Software and …, 2022
142022
Eye caramba: Gaze-based assistance for virtual reality aiming and throwing tasks in games
M Kocur, MJ Dechant, M Lankes, C Wolff, R Mandryk
ACM Symposium on Eye Tracking Research and Applications, 1-6, 2020
142020
Sentibooks: Enhancing audiobooks via affective computing and smart light bulbs
AM Ortloff, L Güntner, M Windl, T Schmidt, M Kocur, C Wolff
Proceedings of Mensch Und Computer 2019, 863-866, 2019
142019
The Extent of the Proteus Effect as a Behavioral Measure for Assessing User Experience in Virtual Reality
M Kocur, N Henze, V Schwind
CHI 2021 - Workshop on Evaluating User Experiences in Mixed Reality, 1-3, 2021
132021
Computer-assisted avatar-based treatment for dysfunctional beliefs in depressive inpatients: a pilot study
M Kocur, M Dechant, C Wolff, C Nothdurfter, TC Wetter, R Rupprecht, ...
Frontiers in Psychiatry 12, 608997, 2021
122021
Towards an investigation of embodiment time in virtual reality
M Kocur, D Roth, V Schwind
Gesellschaft für Informatik eV, 2020
122020
AudienceAR-utilising augmented reality and emotion tracking to address fear of speech
P Hartl, T Fischer, A Hilzenthaler, M Kocur, T Schmidt
Proceedings of Mensch Und Computer 2019, 913-916, 2019
122019
PumpVR: rendering the weight of objects and avatars through liquid mass transfer in virtual reality
A Kalus, M Kocur, J Klein, M Mayer, N Henze
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023
112023
The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality
M Kocur, L Jackermeier, V Schwind, N Henze
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023
102023
Utilizing the Proteus Effect to Improve Performance Using Avatars in Virtual Reality
M Kocur
102022
SpEYEders: Adults’ and children’s affective responses during immersive playful gaze interactions transforming virtual spiders
TF Wechsler, M Brockelmann, K Kulik, FM Kopf, M Kocur, M Lankes, ...
Extended abstracts of the 2021 annual symposium on computer-human …, 2021
62021
How to induce a physical and virtual rubber hand illusion
A Kalus, M Kocur, N Henze, J Bogon, V Schwind
Proceedings of Mensch und Computer 2022, 580-583, 2022
52022
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