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T.C. Nicholas Graham
T.C. Nicholas Graham
Professor of Computer Science, Queen's University
Verified email at queensu.ca - Homepage
Title
Cited by
Cited by
Year
Use of eye movements for video game control
JD Smith, TCN Graham
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
2932006
Using games to increase exercise motivation
J Yim, TCN Graham
Proceedings of the 2007 conference on Future Play, 166-173, 2007
2712007
Heart rate control of exercise video games
T Stach, TCN Graham, J Yim, RE Rhodes
Proceedings of Graphics interface 2009, 125-132, 2009
1692009
Designing action-based exergames for children with cerebral palsy
HA Hernandez, Z Ye, TCN Graham, D Fehlings, L Switzer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
1602013
Beyond designing for motivation: the importance of context in gamification
C Richards, CW Thompson, N Graham
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
1252014
Real-time groupware in the browser: testing the performance of web-based networking
CA Gutwin, M Lippold, TCN Graham
Proceedings of the ACM 2011 conference on Computer supported cooperative …, 2011
1152011
Efficient distributed implementation of semi-replicated synchronous groupware
TCN Graham, T Urnes, R Nejabi
Proceedings of the 9th annual ACM symposium on User interface software and …, 1996
1051996
Design of an exergaming station for children with cerebral palsy
HA Hernandez, TCN Graham, D Fehlings, L Switzer, Z Ye, Q Bellay, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
1002012
Methods for evaluating software architecture: A survey
B Roy, TCN Graham
School of Computing TR 545, 82, 2008
962008
An innovative cycling exergame to promote cardiovascular fitness in youth with cerebral palsy
S Knights, N Graham, L Switzer, H Hernandez, Z Ye, B Findlay, WY Xie, ...
Developmental neurorehabilitation 19 (2), 135-140, 2016
672016
Designing for exertion: how heart-rate power-ups increase physical activity in exergames
M Ketcheson, Z Ye, TCN Graham
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
642015
ClockWorks: Visual programming of component-based software architectures
NTC Graham, CA Morton, T Urnes
Journal of Visual Languages & Computing 7 (2), 175-196, 1996
631996
A study of collaboration in software design
J Wu, TCN Graham, PW Smith
2003 International Symposium on Empirical Software Engineering, 2003. ISESE …, 2003
622003
Exploring automation in digital tabletop board game
JR Wallace, J Pape, YLB Chang, PJ McClelland, TCN Graham, SD Scott, ...
Proceedings of the ACM 2012 conference on computer supported cooperative …, 2012
612012
Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy
HA Hernandez, M Ketcheson, A Schneider, Z Ye, D Fehlings, L Switzer, ...
Proceedings of the 16th international ACM SIGACCESS conference on Computers …, 2014
562014
Exploring haptic feedback in exergames
T Stach, TCN Graham
Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011
552011
Low-cost malleable surfaces with multi-touch pressure sensitivity
JD Smith, TCN Graham, D Holman, J Borchers
Second Annual IEEE International Workshop on Horizontal Interactive Human …, 2007
542007
OrMiS: a tabletop interface for simulation-based training
C Bortolaso, M Oskamp, TCN Graham, D Brown
Proceedings of the 2013 ACM international conference on Interactive …, 2013
462013
Relational views as a model for automatic distributed implementation of multi-user applications
TCN Graham, T Urnes
Proceedings of the 1992 ACM conference on Computer-supported cooperative …, 1992
451992
The Vista environment for the coevolutionary design of user interfaces
J Brown, TCN Graham, T Wright
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 1998
441998
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