Something personal from the metaverse: goals, topics, and contextual factors of self-disclosure in commercial social VR P Sykownik, D Maloney, G Freeman, M Masuch Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 61 | 2022 |
The most social platform ever? A survey about activities & motives of social VR users P Sykownik, L Graf, C Zils, M Masuch 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 546-554, 2021 | 55 | 2021 |
The experience of social touch in multi-user virtual reality P Sykownik, M Masuch Proceedings of the 26th ACM Symposium on Virtual Reality Software and …, 2020 | 37 | 2020 |
Co-located vs. remote gameplay: The role of physical co-presence in multiplayer room-scale vr F Born, P Sykownik, M Masuch 2019 IEEE conference on games (CoG), 1-8, 2019 | 17 | 2019 |
Exploring patterns of shared control in digital multiplayer games P Sykownik, K Emmerich, M Masuch Advances in Computer Entertainment Technology: 14th International Conference …, 2018 | 17 | 2018 |
VR almost there: simulating co-located multiplayer experiences in social virtual reality P Sykownik, S Karaosmanoglu, K Emmerich, F Steinicke, M Masuch Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 14 | 2023 |
Like in the good old times, but virtual-a case for simulating co-located multiplayer games in VR P Sykownik, K Emmerich, M Masuch Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020 | 7 | 2020 |
Can You Hear the Player Experienceƒ A Pipeline for Automated Sentiment Analysis of Player Speech P Sykownik, F Born, M Masuch 2019 IEEE Conference on Games (CoG), 1-4, 2019 | 3 | 2019 |
Developing a Framework for Designing Augmentations of Social Touch in Multiuser Virtual Reality P Sykownik, M Masuch Gesellschaft für Informatik eV, 2021 | 2 | 2021 |
Blending Science and Practice: A Collaborative Approach for Evaluating the Value of Heart Rate Measurement P Sykownik, K Emmerich, J Peketz, M Masuch Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019 | 1 | 2019 |
Playful Interaction Concepts-Gamification in Unternehmenssoftware R Schmidt Deutsche Nationalbibliothek, 2016 | 1 | 2016 |
Towards believable and educational conversations with virtual patients L Graf, P Sykownik, G Gradl-Dietsch, M Masuch Frontiers in Virtual Reality 5, 1377210, 2024 | | 2024 |
The Most Social Platform?: Unveiling Experiential Qualities and the Day-to-Day Use of Social Virtual Reality Applications P Sykownik Dissertation, Duisburg, Essen, Universität Duisburg-Essen, 2023, 2023 | | 2023 |
Tempting and Enforcing as Paradigms for the Design of Social Interactions in Social VR P Sykownik, M Masuch OSF, 0 | | |