Jacky C.P. Chan
Jacky C.P. Chan
Verified email at comp.hkbu.edu.hk
Title
Cited by
Cited by
Year
A virtual reality dance training system using motion capture technology
JCP Chan, H Leung, JKT Tang, T Komura
IEEE transactions on learning technologies 4 (2), 187-195, 2010
3562010
Improving posture classification accuracy for depth sensor-based human activity monitoring in smart environments
ESL Ho, JCP Chan, DCK Chan, HPH Shum, Y Cheung, PC Yuen
Computer Vision and Image Understanding 148, 97-110, 2016
472016
Interactive dancing game with real-time recognition of continuous dance moves from 3D human motion capture
JKT Tang, JCP Chan, H Leung
Proceedings of the 5th international conference on ubiquitous information …, 2011
432011
Interactive partner control in close interactions for real-time applications
ESL Ho, JCP Chan, T Komura, H Leung
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2013
422013
Correlation among joint motions allows classification of Parkinsonian versus normal 3-D reaching
J Chan, H Leung, H Poizner
IEEE transactions on neural systems and rehabilitation engineering 18 (2 …, 2009
192009
Immersive performance training tools using motion capture technology
J Chan, H Leung, KT Tang, T Komura
Proceedings of the First International Conference on Immersive …, 2007
112007
Synthesizing Two-character Interactions by Merging Captured Interaction Samples with their Space-time Relationships
JCP Chan, JKT Tang, H Leung
Computer Graphics Forum 32 (7), 41-50, 2013
62013
Interaction retrieval by spacetime proximity graphs
JKT Tang, JCP Chan, H Leung, T Komura
Computer Graphics Forum 31 (2pt4), 745-754, 2012
62012
Ubiquitous Performance Training Tool Using Motion Capture Technology
H Leung, J Chan, KT Tang, T Komura
1st Intl. Conf. on Ubiquitous Information Management and Communication, 2007
52007
A generic framework for editing and synthesizing multimodal data with relative emotion strength
JCP Chan, HPH Shum, H Wang, L Yi, W Wei, ESL Ho
Computer Animation and Virtual Worlds 30 (6), e1871, 2019
42019
Emotion transfer for hand animation
AS Irimia, JCP Chan, K Mistry, W Wei, ESL Ho
Motion, Interaction and Games, 1-2, 2019
32019
Modeling spatial relations of human body parts for indexing and retrieving close character interactions
ESL Ho, JCP Chan, Y Cheung, PC Yuen
Proceedings of the 21st ACM Symposium on Virtual Reality Software and …, 2015
32015
Emotion Transfer for 3D Hand Motion using StarGAN
JCP Chan, AS Irimia, ESL Ho
The Eurographics Association, 2020
22020
Rehabilitation Engineering-Correlation Among Joint Motions Allows Classification of Parkinsonian Versus Normal 3-D Reaching
J Chan, H Leung, H Poizner
IEEE Transactions on Neural Systems and Rehabilitation Engineering 18 (2), 142, 2010
12010
Emotion Transfer for 3D Hand and Full Body Motion Using StarGAN
JCP Chan, ESL Ho
Computers 10 (3), 38, 2021
2021
Temporal matrix completion with locally linear latent factors for medical applications
AJ Ma, JCP Chan, FKS Chan, PC Yuen, TCF Yip, YK Tse, VWS Wong, ...
Artificial Intelligence in Medicine 107, 101883, 2020
2020
Learning 3D Global Human Motion Estimation from Unpaired, Disjoint Datasets
J Habekost, T Shiratori, Y Ye, T Komura, M Shi, K Aberman, A Aristidou, ...
Computer Graphics Forum 39 (2), 2020
2020
An interactive motion analysis framework for diagnosing and rectifying potential injuries caused through resistance training
J Hall, JCP Chan, HPH Shum, W Wei, ESL Ho
Motion, Interaction and Games, 1-2, 2019
2019
Method for real-time boxing punch recognition based on captured motion data
S Jing, H Leung, F He, T Komura, J Chan
Journal of Computational Information Systems 4 (4), 1665-1672, 2008
2008
Dance education system
JCP Chan
2008
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Articles 1–20