Hubert P. H. Shum
Hubert P. H. Shum
Associate Professor, Director of Research and Innovation, Northumbria University
Verified email at - Homepage
Cited by
Cited by
Real-Time Posture Reconstruction for Microsoft Kinect
HPH Shum, ESL Ho, Y Jiang, S Takagi
IEEE Transactions on Cybernetics, 2013
Validation of an ergonomic assessment method using Kinect data in real workplace conditions
P Plantard, HPH Shum, AS Le Pierres, F Multon
Applied Ergonomics, 2017
Interaction Patches for Multi-character Animation
HPH Shum, T Komura, M Shiraishi, S Yamazaki
ACM Transactions on Graphics (TOG) 27 (5), 114, 2008
Emulating Human Perception of Motion Similarity
JKT Tang, H Leung, T Komura, HPH Shum
Computer Animation and Virtual Worlds 19 (3‐4), 211-221, 2008
Real-time Physical Modelling of Character Movements with Microsoft Kinect
HPH Shum, ESL Ho
Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012
Differential Evolution Algorithm as a Tool for Optimal Feature Subset Selection in Motor Imagery EEG
MZ Baig, N Aslam, HPH Shum, L Zhang
Expert Systems with Applications, 2017
Tracking the Translational and Rotational Movement of the Ball Using High-speed Camera Movies
HPH Shum, T Komura
Image Processing, 2005. ICIP 2005. IEEE International Conference on 3, III …, 2005
Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments
ESL Ho, JCP Chan, DCK Chan, HPH Shum, Y Cheung, PC Yuen
Computer Vision and Image Understanding, 2016
Simulating interactions of avatars in high dimensional state space
HPH Shum, T Komura, S Yamazaki
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 131-138, 2008
Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models
Z Liu, L Zhou, H Leung, HPH Shum
IEEE Transactions on Visualization and Computer Graphics, 2016
Simulating Multiple Character Interactions with Collaborative and Adversarial Goals
HPH Shum, T Komura, S Yamazaki
IEEE Transactions on Visualizations and Computer Graphics 18 (5), 741-752, 2012
Simulating Competitive Interactions Using Singly Captured Motions
HPH Shum, T Komura, S Yamazaki
Proceedings of the 2007 ACM symposium on Virtual reality software and …, 2007
From A to Z: Wearable Technology Explained
A Godfrey, V Hetherington, HPH Shum, P Bonato, NH Lovell, S Stuart
Maturitas, 2018
A Spatiotemporal Approach to Extract the 3D Trajectory of the Baseball from a Single View Video Sequence
HPH Shum, T Komura
Multimedia and Expo, 2004. ICME'04. 2004 IEEE International Conference on 3 …, 2004
Filtered Pose Graph for Efficient Kinect Pose Reconstruction
P Plantard, HPH Shum, F Multon
Multimedia Tools and Applications, 2017
Towards Sparse Rule Base Generation for Fuzzy Rule Interpolation
Y Tan, J Li, M Wonders, F Chao, HPH Shum, L Yang
Proceeding of the 2016 IEEE World Congress on Computational Intelligence, 2016
Posture Reconstruction using Kinect with a Probabilistic Model
L Zhou, Z Liu, H Leung, HPH Shum
Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014
Discriminative Semantic Subspace Analysis for Relevance Feedback
L Zhang, HPH Shum, L Shao
IEEE Transactions on Image Processing, 2016
Environment-aware Real-time Crowd Control
J Henry, HPH Shum, T Komura
Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer …, 2012
Finding Repetitive Patterns in 3D Human Motion Captured Data
KT Tang, H Leung, T Komura, HPH Shum
Proceedings of the 2nd international conference on Ubiquitous information …, 2008
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