Hubert P. H. Shum
Hubert P. H. Shum
Associate Professor, Durham University
Verified email at - Homepage
Cited by
Cited by
Real-Time Posture Reconstruction for Microsoft Kinect
HPH Shum, ESL Ho, Y Jiang, S Takagi
IEEE Transactions on Cybernetics, 2013
Validation of an Ergonomic Assessment Method using Kinect Data in Real Workplace Conditions
P Plantard, HPH Shum, AS Le Pierres, F Multon
Applied Ergonomics, 2017
Interaction Patches for Multi-character Animation
HPH Shum, T Komura, M Shiraishi, S Yamazaki
ACM Transactions on Graphics (TOG) 27 (5), 114, 2008
Differential Evolution Algorithm as a Tool for Optimal Feature Subset Selection in Motor Imagery EEG
MZ Baig, N Aslam, HPH Shum, L Zhang
Expert Systems with Applications, 2017
Emulating Human Perception of Motion Similarity
JKT Tang, H Leung, T Komura, HPH Shum
Computer Animation and Virtual Worlds 19 (3‐4), 211-221, 2008
From A to Z: Wearable Technology Explained
A Godfrey, V Hetherington, HPH Shum, P Bonato, NH Lovell, S Stuart
Maturitas, 2018
Real-time Physical Modelling of Character Movements with Microsoft Kinect
HPH Shum, ESL Ho
Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012
Improving Posture Classification Accuracy for Depth Sensor-based Human Activity Monitoring in Smart Environments
ESL Ho, JCP Chan, DCK Chan, HPH Shum, Y Cheung, PC Yuen
Computer Vision and Image Understanding, 2016
Tracking the Translational and Rotational Movement of the Ball Using High-speed Camera Movies
HPH Shum, T Komura
Image Processing, 2005. ICIP 2005. IEEE International Conference on 3, III …, 2005
Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models
Z Liu, L Zhou, H Leung, HPH Shum
IEEE Transactions on Visualization and Computer Graphics, 2016
Simulating Interactions of Avatars in High Dimensional State Space
HPH Shum, T Komura, S Yamazaki
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 131-138, 2008
Simulating Multiple Character Interactions with Collaborative and Adversarial Goals
HPH Shum, T Komura, S Yamazaki
IEEE Transactions on Visualizations and Computer Graphics 18 (5), 741-752, 2012
Simulating Competitive Interactions Using Singly Captured Motions
HPH Shum, T Komura, S Yamazaki
Proceedings of the 2007 ACM symposium on Virtual reality software and …, 2007
A Spatiotemporal Approach to Extract the 3D Trajectory of the Baseball from a Single View Video Sequence
HPH Shum, T Komura
Multimedia and Expo, 2004. ICME'04. 2004 IEEE International Conference on 3 …, 2004
Filtered Pose Graph for Efficient Kinect Pose Reconstruction
P Plantard, HPH Shum, F Multon
Multimedia Tools and Applications, 2017
Towards Sparse Rule Base Generation for Fuzzy Rule Interpolation
Y Tan, J Li, M Wonders, F Chao, HPH Shum, L Yang
Proceeding of the 2016 IEEE World Congress on Computational Intelligence, 2016
Discriminative Semantic Subspace Analysis for Relevance Feedback
L Zhang, HPH Shum, L Shao
IEEE Transactions on Image Processing, 2016
Posture Reconstruction using Kinect with a Probabilistic Model
L Zhou, Z Liu, H Leung, HPH Shum
Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014
Environment-aware Real-time Crowd Control
J Henry, HPH Shum, T Komura
Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer …, 2012
Finding Repetitive Patterns in 3D Human Motion Captured Data
KT Tang, H Leung, T Komura, HPH Shum
Proceedings of the 2nd international conference on Ubiquitous information …, 2008
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