Jonathan deHaan
Jonathan deHaan
Associate Professor, University of Shizuoka
Verified email at u-shizuoka-ken.ac.jp - Homepage
TitleCited byYear
The effect of interactivity with a music video game on second language vocabulary recall
J deHaan, WM Reed, K Kuwada
About Language Learning & Technology 74, 2010
2122010
Acquisition of Japanese as a foreign language through a baseball video game
JW DeHaan
Foreign Language Annals 38 (2), 278-282, 2005
902005
Learning language through video games: A Theoretical Framework, an Evaluation of Game Genres and questions for Future Research
J DeHaan
SP Schaffer & ML Price (Eds), 229-239, 2005
672005
Teaching and learning English through digital game projects
J deHaan
Digital Culture and Education 3 (1), 46-55, 2011
402011
Wiki and digital video use in strategic interaction-based experiential EFL learning
J Dehaan, NH Johnson, N Yoshimura, T Kondo
Calico Journal 29 (2), 249-268, 2012
242012
Video games and second language acquisition: The effect of interactivity with a rhythm video game on second language vocabulary recall, cognitive load, and telepresence
JW Dehaan
New York University, 2008
152008
Video games and second language acquisition: The effect of interactivity with a rhythm video game on second language vocabulary recall, cognitive load, and telepresence
JW Dehaan
New York University, 2008
152008
Strategic Interaction 2.0: Instructed intercultural pragmatics in an EFL context
NH Johnson, J deHaan
International Journal of Strategic Information Technology and Applications …, 2013
132013
Applying an Experiential Learning Model to the Teaching of Gateway Strategy Board Games
A Sato, J deHaan
International Journal of Instruction 9 (1), 1-14, 2016
122016
The experience of telepresence with a foreign language video game and video
J deHaan, J Diamond
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games, 39-46, 2007
92007
Language in Game Rules and Game Play: A Study of Emergence in Pandemic
R Masuda, J deHaan
International Journal of English Linguistics 5 (6), 1-10, 2015
82015
A constructivist approach to game-based language learning: Student perceptions in a beginner-level EFL context
J York, JW deHaan
International Journal of Game-Based Learning (IJGBL) 8 (1), 19-40, 2018
72018
The effect of interactivity with WarioWare Minigames on second language vocabulary learning
JW DeHaan, F Kono
Journal of Digital Games Research 4 (2), 47-59, 2010
72010
It’s Your Turn: EFL Teaching and Learning with Tabletop Games
J York, J deHaan, P Hourdequin
Innovation in Language Teaching and Learning, 117-139, 2019
62019
Video Games and Second Language Acquisition: Six Case Studies
J DeHaan
Illinois: Common Ground Publishing, 2013
62013
Enhancing student self-study attitude and activity with motivational techniques
K Rhoads, J deHaan
Reading, 2011
62011
Video Games and Second Language Acquisition: Six Genre Case Studies
J deHaan
The Learner, Common Ground Publishing, 2013
52013
Enhancing the scenario: Emerging technologies and experiential learning in second language instructional design
N Johnson, J deHaan
International Journal of Learning 18 (4), 321-333, 2012
52012
Second language development through technology mediated strategic interaction
NH Johnson, J deHaan
The Asian EFL Journal Quarterly December 2011 Volume 13, Issue 4 13 (4), 69, 2011
22011
Second language strategic interactions using emerging technologies and experiential learning
J deHaan, NH Johnson
Educational Stages and Interactive Learning: From Kindergarten to Workplace …, 2012
12012
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