ZhengQing Li
TitleCited byYear
Qoom: An interactive omnidirectional ball display
S Miyafuji, T Sato, Z Li, H Koike
Proceedings of the 30th annual acm symposium on user interface software and c, 2017
92017
OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping
Z Li, S Miyafuji, T Sato, H Koike
Proceedings of the 29th Annual Symposium on User Interface Software and c, 2016
82016
How Display Shapes Affect 360-Degree Panoramic Video Communication
Z Li, S Miyafuji, T Sato, H Koike, N Yamashita, H Kuzuoka
Proceedings of the 2018 Designing Interactive Systems Conference, 845-856, 2018
32018
OmniEyeball: An Interactive I/O Device For 360-Degree Video Communication
Z Li, S Miyafuji, E Wu, T Sato, H Kuzuoka, H Koike
Proceedings of the 2018 ACM International Conference on Interactive Surfaces c, 2018
2018
OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication
Z Li, S Miyafuji, T Sato, H Kuzuoka, H Koike
The 31st Annual ACM Symposium on User Interface Software and Technology c, 2018
2018
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Articles 1–5