A framework for evidence based visual style development for serious games T McLaughlin, D Smith, IA Brown Proceedings of the fifth international conference on the foundations of …, 2010 | 55 | 2010 |
Character rigging, deformations, and simulations in film and game production T McLaughlin, L Cutler, D Coleman ACM SIGGRAPH 2011 Courses, 1-18, 2011 | 49 | 2011 |
3-D computer animation vs. live-action video: Differences in viewers’ response to instructional vignettes D Smith, T McLaughlin, I Brown Contemporary Issues in Technology and Teacher Education 12 (1), 41-54, 2012 | 33 | 2012 |
The morphology of digital creatures. T McLaughlin, SS Sumida SIGGRAPH Courses, 1, 2007 | 15 | 2007 |
Taxonomy of digital creatures: defining character development techniques based upon scope of use T McLaughlin ACM SIGGRAPH 2006 Courses, 1-es, 2006 | 10 | 2006 |
InNervate AR: Dynamic interaction system for motor nerve anatomy education in augmented reality M Cook, A Payne, JH Seo, M Pine, T McLaughlin HCI International 2019-Posters: 21st International Conference, HCII 2019 …, 2019 | 8 | 2019 |
AR browser for points of interest in disaster response in UAV imagery DE Crowley, RR Murphy, A McNamara, TD McLaughlin, BA Duncan CHI'14 Extended Abstracts on Human Factors in Computing Systems, 2173-2178, 2014 | 8 | 2014 |
Taxonomy of digital creatures: interpreting character designs as computer graphics techniques. T McLaughlin SIGGRAPH Courses, 1, 2005 | 5 | 2005 |
Multi-institutional collaboration in delivery of team-project-based computer graphics studio courses T McLaughlin, BA Peña, TA Fechter, AM Pasing, J Reitz, JA Vidal Advances in Visual Computing: 6th International Symposium, ISVC 2010, Las …, 2010 | 3 | 2010 |
InNervate immersion: case study of dynamic simulations in AR/VR environments for learning muscular innervation M Cook, A Ackley, K Chang Gonzalez, A Payne, JH Seo, C Kicklighter, ... ACM SIGGRAPH 2019 Posters, 2019 | 2 | 2019 |
Connecting the dots: discovering what's important for creature motion M McLendon, A McNamara, T McLaughlin, R Dwivedi SIGGRAPH 2009: Talks, 1-1, 2009 | 2 | 2009 |
Taxonomy of digital creatures: interpreting character designs as computer graphics techniques: Copyright restrictions prevent ACM from providing the full text for this work. T McLaughlin ACM SIGGRAPH 2005 Courses, 1-es, 2005 | 2 | 2005 |
Approaches for immersive media curriculum implementation N Jushchyshyn, T McLaughlin, M Woolverton ACM SIGGRAPH 2019 Educators Forum, 1-2, 2019 | 1 | 2019 |
Innervate AR: Mobile augmented reality for studying motor nerve deficits in anatomy education M Cook, A Payne, JH Seo, M Pine, T McLaughlin Paper presented at the Proceedings of the 27th International Conference on …, 2019 | 1 | 2019 |
Lions and Tigers and Bears: Investigating cues for expressive creature motion M McLendon, A McNamara, T McLaughlin, R Dwivedi ACM SIGGRAPH 2010 Posters, 1-1, 2010 | 1 | 2010 |
Using eye tracking to investigate important cues for representative creature motion M McLendon, A McNamara, T McLaughlin, R Dwivedi Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 85-88, 2010 | 1 | 2010 |
A Study of Mobile Augmented Reality for Motor Nerve Deficits in Anatomy Education M Cook, JH Seo, M Pine, T McLaughlin Digital Anatomy, 367-385, 2021 | | 2021 |
Multi-cohort/multi-tier/cross-disciplinary instruction and research via short film production J Tessendorf, T McLaughlin, S Giramaji Journal of Computing Sciences in Colleges 36 (5), 107-118, 2021 | | 2021 |
InNervate AR: Dynamic Interaction System for Motor Nerve Anatomy Education in Augmented Reality T Cook M., Payne A., Seo J.H., Pine M., McLaughlin HCII 2019 1033 (Communications in Computer and Informati), 2019 | | 2019 |
Evaluation of Students' Skills in Remote Collaboration for Creative Problem Solving in Computer Graphics. T McLaughlin, S Keske Eurographics (Education Papers), 57-64, 2012 | | 2012 |