Nicolas Tsingos
Nicolas Tsingos
Director of Audio Technology, Office of the CTO, Dolby Laboratories
確認したメール アドレス: - ホームページ
Modeling acoustics in virtual environments using the uniform theory of diffraction
N Tsingos, T Funkhouser, A Ngan, I Carlbom
Proceedings of the 28th annual conference on Computer graphics and …, 2001
A beam tracing method for interactive architectural acoustics
T Funkhouser, N Tsingos, I Carlbom, G Elko, M Sondhi, JE West, ...
The Journal of the acoustical society of America 115 (2), 739-756, 2004
Perceptual audio rendering of complex virtual environments
N Tsingos, E Gallo, G Drettakis
ACM Transactions on Graphics (TOG) 23 (3), 249-258, 2004
Automatic reconstruction of unstructured 3D data: Combining a medial axis and implicit surfaces
E Bittar, N Tsingos, MP Gascuel
Computer Graphics Forum 14 (3), 457-468, 1995
Device mounting substrate and method of repairing defective device
T Oohata, T Iwafuchi, H Ohba
US Patent 7,148,127, 2006
Design and evaluation of a real-world virtual environment for architecture and urban planning
G Drettakis, M Roussou, A Reche, N Tsingos
Presence: Teleoperators and Virtual Environments 16 (3), 318-332, 2007
Adaptive sampling of implicit surfaces for interactive modelling and animation
M Desbrun, N Tsingos, MP Gascuel
Computer Graphics Forum 15 (5), 319-325, 1996
System and method for adaptive audio signal generation, coding and rendering
CQ Robinson, NR Tsingos, C Chabanne
US Patent 9,179,236, 2015
Fast modal sounds with scalable frequency-domain synthesis
N Bonneel, G Drettakis, N Tsingos, I Viaud-Delmon, D James
ACM Transactions on Graphics (TOG) 27 (3), 24, 2008
Progressive perceptual audio rendering of complex scenes
T Moeck, N Bonneel, N Tsingos, G Drettakis, I Viaud-Delmon, D Alloza
Proceedings of the 2007 symposium on Interactive 3D graphics and games, 189-196, 2007
Instant sound scattering
N Tsingos, C Dachsbacher, S Lefebvre, M Dellepiane
Proceedings of the 18th Eurographics conference on Rendering Techniques, 111-120, 2007
Survey of methods for modeling sound propagation in interactive virtual environment systems
T Funkhouser, N Tsingos, JM Jot
Validating acoustical simulations in the Bell Labs Box
N Tsingos, I Carlbom, G Elko, R Kubli, T Funkhouser
IEEE Computer graphics and applications 22 (4), 28-37, 2002
Soundtracks for computer animation: sound rendering in dynamic environments with occlusions
N Tsingos, JD Gascuel
Implicit surfaces for semi-automatic medical organ reconstruction
N Tsingos, E Bittar, MP Gascuel
Computer graphics, 3-15, 1995
Using programmable graphics hardware for acoustics and audio rendering
N Tsingos, W Jiang, I Williams
Journal of the Audio Engineering Society 59 (9), 628-646, 2011
Precomputing geometry-based reverberation effects for games
N Tsingos
Audio Engineering Society Conference: 35th International Conference: Audio …, 2009
Efficient 3d audio processing on the gpu
E Gallo, N Tsingos
Acoustic rendering and auditory–visual cross‐modal perception and interaction
V Hulusic, C Harvey, K Debattista, N Tsingos, S Walker, D Howard, ...
Computer Graphics Forum 31 (1), 102-131, 2012
Perfected device and method for the spatialization of sound
N Tsingos, E Gallo, G Drettakis
US Patent 7,356,465, 2008
論文 1–20