Emanuel Demetrescu
Emanuel Demetrescu
CNR-ITABC (Rome)
確認したメール アドレス: itabc.cnr.it
タイトル引用先
Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome
B Fanini, E d'Annibale, E Demetrescu, D Ferdani, A Pagano
2015 Digital Heritage 1, 263-270, 2015
232015
Archaeological stratigraphy as a formal language for virtual reconstruction. Theory and practice
E Demetrescu
Journal of Archaeological Science 57, 42-55, 2015
222015
Reconstructing the original splendour of the House of Caecilius Iucundus. A complete methodology for virtual archaeology aimed at digital exhibition.
E Demetrescu, D Ferdani, N Dell’Unto, AML Touati, S Lindgren
SCIRES-IT-SCIentific RESearch and Information Technology 6 (1), 51-66, 2016
72016
A white-box framework to oversee archaeological virtual reconstructions in space and time: methods and tools
E Demetrescu, B Fanini
Journal of Archaeological Science: Reports 14, 500-514, 2017
52017
Aquae Patavinae VR, dall’acquisizione 3D al progetto di realtà virtuale: una proposta per il museo del termalismo
B Fanini, E Demetrescu, D Ferdani, S Pescarin
Aquae Salutiferae. Il Termalismo tra Antico e Contemporaneo; Bassani, M …, 2014
42014
Behind Livia’s Villa: A Case Study for the Devolution of Large Scale Interactive" in-site" to" on-line" Application
GL Baldassari, E Demetrescu, S Pescarin, J Eriksson, H Graf
International Conference of Design, User Experience, and Usability, 238-247, 2013
42013
Different photogrammetric approaches to 3D survey of the Mausoleum of Romulus in Rome.
A Adami, I Cerato, E d'Annibale, E Demetrescu, D Ferdani
GCH, 19-28, 2014
32014
Elementi di metodologia per le applicazioni open source e free software nella restituzione archeologica territoriale ed urbana. Il caso della Marrana di San Giovanni a Roma
E Demetrescu
32012
Virtual Reconstruction as a Scientific Tool
E Demetrescu
Digital Research and Education in Architectural Heritage, 102-116, 2017
12017
Making movies: nuove frontiere per la comunicazione audiovisiva del passato
E Demetrescu, A Palombini, E Pietroni, M Forlani, C Rufa
established by: Mauro Cristofani and Riccardo Francovich, 203-210, 2016
12016
Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences
E Demetrescu, E d’Annibale, D Ferdani, B Fanini
Journal of Cultural Heritage, 2019
2019
Carving Time and Space: A Mutual Stimulation of IT and Archaeology to Craft Multidimensional VR Data-Inspection
B Fanini, E Demetrescu
International and Interdisciplinary Conference on Digital Environments for …, 2018
2018
MAKING MOVIES: NEW FRONTIERS FOR THE AUDIOVISUAL COMMUNICATION OF THE PAST
E Demetrescu, A Palombini, E Pietroni, M Forlani, C Rufa
ARCHEOLOGIA E CALCOLATORI, 203-210, 2016
2016
INTEGRATED TECHNOLOGY FOR THE MANAGEMENT AND VISUALIZATION OF THE LANDSCAPE 3D THE CASE STUDY OF NECROPOLIS OF BANDITACCIA
E Cinquanta, F Iaia, L Marsicano, E Demetrescu
ARCHEOMATICA-TECNOLOGIE PER I BENI CULTURALI 6 (2), 6-10, 2015
2015
3D movie of the house of Caecilius Iucundus in Pompeii
S Lindgren, D Ferdani, AML Touati, E Demetrescu
IEEE, 2015
2015
DELIVERABLE REPORT
VM Lopez-Menchero, A Grande, JA Hermon, P Vigliarolo, M Sartini, ...
2014
Behind Livia's Villa
GL Baldassari, E Demetrescu, S Pescarin, J Eriksson, H Graf
2013
Archeo-restituzioni territoriali e urbane, valutazione del rischio archeologico e software open source
E Demetrescu, S Fontana
established by: Mauro Cristofani and Riccardo Francovich, 95-106, 2009
2009
CONNEXT: CONNecting metadata to web3D interactive applica-tions of large archaeological contEXTs
E Demetrescu, GL Baldassari, A Pagano, S Pescarin
現在システムで処理を実行できません。しばらくしてからもう一度お試しください。
論文 1–19