The smart classroom: merging technologies for seamless tele-education Y Shi, W Xie, G Xu, R Shi, E Chen, Y Mao, F Liu IEEE Pervasive Computing 2 (02), 47-55, 2003 | 381 | 2003 |
Real-time movie-induced discrete emotion recognition from EEG signals YJ Liu, M Yu, G Zhao, J Song, Y Ge, Y Shi IEEE Transactions on Affective Computing 9 (4), 550-562, 2017 | 326 | 2017 |
From human-human collaboration to Human-AI collaboration: Designing AI systems that can work together with people D Wang, E Churchill, P Maes, X Fan, B Shneiderman, Y Shi, Q Wang Extended abstracts of the 2020 CHI conference on human factors in computing …, 2020 | 222 | 2020 |
Tap, dwell or gesture? exploring head-based text entry techniques for hmds C Yu, Y Gu, Z Yang, X Yi, H Luo, Y Shi Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 184 | 2017 |
Open smart classroom: Extensible and scalable learning system in smart space using web service technology Y Suo, N Miyata, H Morikawa, T Ishida, Y Shi IEEE transactions on knowledge and data engineering 21 (6), 814-828, 2008 | 117 | 2008 |
Smart classroom-an intelligent environment for tele-education W Xie, Y Shi, G Xu, D Xie Advances in Multimedia Information Processing—PCM 2001: Second IEEE Pacific …, 2001 | 111 | 2001 |
Lip-interact: Improving mobile device interaction with silent speech commands K Sun, C Yu, W Shi, L Liu, Y Shi Proceedings of the 31st Annual ACM Symposium on User Interface Software and …, 2018 | 109 | 2018 |
Atk: Enabling ten-finger freehand typing in air based on 3d hand tracking data X Yi, C Yu, M Zhang, S Gao, K Sun, Y Shi Proceedings of the 28th Annual ACM Symposium on User Interface Software …, 2015 | 109 | 2015 |
Semanticadapt: Optimization-based adaptation of mixed reality layouts leveraging virtual-physical semantic connections Y Cheng, Y Yan, X Yi, Y Shi, D Lindlbauer The 34th Annual ACM Symposium on User Interface Software and Technology, 282-297, 2021 | 94 | 2021 |
FOCUS: enhancing children's engagement in reading by using contextual BCI training sessions J Huang, C Yu, Y Wang, Y Zhao, S Liu, C Mo, J Liu, L Zhang, Y Shi Proceedings of the SIGCHI conference on human factors in computing systems …, 2014 | 94 | 2014 |
Headgesture: Hands-free input approach leveraging head movements for hmd devices Y Yan, C Yu, X Yi, Y Shi Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2018 | 86 | 2018 |
Ontology-based context-aware middleware for smart spaces W Qin, Y Shi, Y Suo Tsinghua Science and Technology 12 (6), 707-713, 2007 | 86 | 2007 |
Earbuddy: Enabling on-face interaction via wireless earbuds X Xu, H Shi, X Yi, WJ Liu, Y Yan, Y Shi, A Mariakakis, J Mankoff, AK Dey Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 85 | 2020 |
Pervasive/ubiquitous computing GY Xu, YC Shi, WK Xie CHINESE JOURNAL OF COMPUTERS-CHINESE EDITION- 26 (9), 1042-1050, 2003 | 81 | 2003 |
Smart remote classroom: Creating a revolutionary real-time interactive distance learning system Y Shi, W Xie, G Xu International Conference on Web-Based Learning, 130-141, 2002 | 75 | 2002 |
One-dimensional handwriting: Inputting letters and words on smart glasses C Yu, K Sun, M Zhong, X Li, P Zhao, Y Shi Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 74 | 2016 |
Compass: Rotational keyboard on non-touch smartwatches X Yi, C Yu, W Xu, X Bi, Y Shi Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017 | 72 | 2017 |
Direct pointer: direct manipulation for large-display interaction using handheld cameras H Jiang, E Ofek, N Moraveji, Y Shi Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2006 | 72 | 2006 |
Blindtype: Eyes-free text entry on handheld touchpad by leveraging thumb's muscle memory Y Lu, C Yu, X Yi, Y Shi, S Zhao Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2017 | 70 | 2017 |
Investigating bubble mechanism for ray-casting to improve 3d target acquisition in virtual reality Y Lu, C Yu, Y Shi 2020 IEEE Conference on virtual reality and 3D user interfaces (VR), 35-43, 2020 | 69 | 2020 |