フォロー
Mareike Bockholt
Mareike Bockholt
Department of Computer Science, University of Kaiserslautern
確認したメール アドレス: cs.uni-kl.de
タイトル
引用先
引用先
Serious games evaluation: processes, models, and concepts
K Emmerich, M Bockholt
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
522016
Operationalization and measurement of evaluation constructs
K Emmerich, N Bogacheva, M Bockholt, V Wendel
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
222016
Towards a process-driven network analysis
M Bockholt, KA Zweig
Applied Network Science 5, 1-34, 2020
92020
Why is this so hard? Insights from the state space of a simple board game
M Bockholt, KA Zweig
Serious Games: First Joint International Conference, JCSG 2015, Huddersfield …, 2015
62015
Process-driven betweenness centrality measures
M Bockholt, KA Zweig
Network Intelligence Meets User Centered Social Media Networks 4, 17-33, 2018
52018
A systematic evaluation of assumptions in centrality measures by empirical flow data
M Bockholt, KA Zweig
Social Network Analysis and Mining 11 (1), 25, 2021
32021
Why we need a process-driven network analysis
M Bockholt, KA Zweig
Complex Networks and Their Applications VIII: Volume 2 Proceedings of the …, 2020
32020
Clustering of paths in complex networks
M Bockholt, KA Zweig
International Workshop on Complex Networks and their Applications, 183-195, 2016
32016
Analysis of human problem solving drafts: a methodological approach on the example of Rush Hour.
M Bockholt, O Peters, S Narciss, KA Zweig
CogSci, 2018
12018
Analysis of network flows in complex networks
M Bockholt
Technische Universität Kaiserslautern, 2021
2021
A graph theoretical approach for exploring a board game's complexity.
M Bockholt, G Reinelt, K Zweig
Informatiktage, 73-76, 2014
2014
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論文 1–11