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Erick Passos
Erick Passos
Full Professor, IFPI, Brazil
Verified email at ifpi.edu.br
Title
Cited by
Cited by
Year
Turning real-world software development into a game
EB Passos, DB Medeiros, PAS Neto, EWG Clua
2011 Brazilian Symposium on Games and Digital Entertainment, 260-269, 2011
1232011
CATRA: interactive measuring and modeling of cataracts
VF Pamplona, EB Passos, J Zizka, MM Oliveira, E Lawson, E Clua, ...
ACM transactions on graphics (TOG) 30 (4), 1-8, 2011
462011
A neighborhood grid data structure for massive 3d crowd simulation on gpu
M Joselli, EB Passos, M Zamith, E Clua, A Montenegro, B Feijó
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 121-131, 2009
462009
Supermassive crowd simulation on gpu based on emergent behavior
E Passos, M Joselli, M Zamith, J Rocha, E Clua, A Montenegro, A Conci, ...
Proceedings of the Seventh Brazilian Symposium on Computer Games and Digital …, 2008
392008
A bidimensional data structure and spatial optimization for supermassive crowd simulation on gpu
EB Passos, M Joselli, M Zamith, EWG Clua, A Montenegro, A Conci, ...
Computers in Entertainment (CIE) 7 (4), 1-15, 2010
282010
Smart composition of game objects using dependency injection
EB Passos, JWS Sousa, EWG Clua, A Montenegro, L Murta
Computers in Entertainment (CIE) 7 (4), 1-15, 2010
262010
Tutorial: Desenvolvimento de jogos com unity 3d
EB Passos, JR da Silva Jr, FEC Ribeiro, PT Mourão
VIII Brazilian Symposium on Games and Digital Entertainment, 1-30, 2009
262009
Using remote memory to stabilise data efficiently on an EXT2 linux file system
F Brasileiro, W Cirne, EB Passos, TS Stanchi
Proc. of the 20th Brazilian Symposium on Computer Networks 2, 2002
162002
A flocking boids simulation and optimization structure for mobile multicore architectures
M Joselli, EB Passos, JRS Junior, M Zamith, E Clua, E Soluri, ...
152012
Catra: cataract probe with a lightfield display and a snap-on eyepiece for mobile phones
V Pamplona, E Passos, J Zizka, M Oliveira, E Lawson, E Clua, R Raskar
Proc. SIGGRAPH 11, 7-11, 2011
142011
Working and playing with scrum
DB Medeiros, PDADS Neto, EB Passos, W De Souza Araújo
International Journal of Software Engineering and Knowledge Engineering 25 …, 2015
122015
Stimulating imitation of children with Down syndrome using a game approach
A Brandão, E Passos, C Vasconcelos, A Conci, E Clua, S Brandão, ...
VIII Brazilian Symp. Games Digit. Entertain, 97-100, 2009
102009
Sound wave propagation applied in games
M Zamith, E Passos, D Brandao, A Montenegro, E Clua, M Kischinhevsky, ...
2010 Brazilian Symposium on Games and Digital Entertainment, 211-219, 2010
82010
Neuronal editor agent for scene cutting in game cinematography
EB Passos, A Montenegro, EWG Clua, C Pozzer, V Azevedo
Computers in Entertainment (CIE) 7 (4), 1-17, 2010
82010
Methods and apparatus for cataract detection and measurement
R Raskar, V Pamplona, E Passos, J Zizka
US Patent 8,746,885, 2014
72014
A Perception Simulation Architecture for Plot Generation of Emergent Storytelling.
D BATISTA, CT POZZER, EWG CLUA, EB PASSOS
Annual International Conference on Computer Games, Multimedia and Allied …, 2012
7*2012
Real time feature-based parallel morphing in GPU applied to texture-based animation
M Zamith, A Montenegro, E Passos, E Clua, A Conci, R Leal-Toledo, ...
2009 16th International Conference on Systems, Signals and Image Processing, 1-4, 2009
62009
Simulated perceptions for emergent storytelling
DB Carvalho, EG Clua, CT Pozzer, EB Passos, A Paes
Computational Intelligence 33 (4), 605-628, 2017
42017
Neuronal Editor Agent for Game Cinematography
E Passos, A Montenegro, V Azevedo, V Apolinario, C Pozzer, EWG Clua
Proceedings of the VII Games and Digital Entertainment Symposium. Belo …, 2008
42008
Automatic Mapping between Gameplay and Aesthetics RPG Character Attributes through Fuzzy System
JH Camelo, RL Rabêlo, E Passos
2014 Brazilian Symposium on Computer Games and Digital Entertainment, 220-229, 2014
32014
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Articles 1–20