Learning a Game Commentary Generator with Grounded Move Expressions H Kameko, S Mori, Y Tsuruoka 2015 IEEE Conference on Computational Intelligence and Games, 2015 | 20 | 2015 |
A Japanese chess commentary corpus S Mori, J Richardson, A Ushiku, T Sasada, H Kameko, Y Tsuruoka Proceedings of the Tenth International Conference on Language Resources and …, 2016 | 14 | 2016 |
対数線形言語モデルを用いた将棋解説文の自動生成 亀甲博貴, 三輪誠, 鶴岡慶雅, 森信介, 近山隆 情報処理学会論文誌 55 (11), 2431-2440, 2014 | 14 | 2014 |
Game state retrieval with keyword queries A Ushiku, S Mori, H Kameko, Y Tsuruoka Proceedings of the 40th International ACM SIGIR Conference on Research and …, 2017 | 9 | 2017 |
Structure-aware procedural text generation from an image sequence T Nishimura, A Hashimoto, Y Ushiku, H Kameko, Y Yamakata, S Mori IEEE Access 9, 2125-2141, 2020 | 8 | 2020 |
将棋解説文のグラウンディングのための指し手表現と局面状態の対応付け 亀甲博貴, 森信介, 鶴岡慶雅 ゲームプログラミングワークショップ 2014 論文集 2014, 202-209, 2014 | 8 | 2014 |
Annotating modality expressions and event factuality for a Japanese chess commentary corpus S Matsuyoshi, H Kameko, Y Murawaki, S Mori Proceedings of the Eleventh International Conference on Language Resources …, 2018 | 5 | 2018 |
Can Symbol Grounding Improve Low-Level NLP? Word Segmentation as a Case Study H Kameko, S Mori, Y Tsuruoka Proceedings of the 2015 Conference on Empirical Methods in Natural Language …, 2015 | 5 | 2015 |
ロジスティック回帰による言語モデルを用いた将棋解説文の自動生成 亀甲博貴, 三輪誠, 鶴岡慶雅, 森信介, 近山隆 言語処理学会第 20 回年次大会, 943-946, 2014 | 3 | 2014 |
State-aware Video Procedural Captioning T Nishimura, A Hashimoto, Y Ushiku, H Kameko, S Mori Proceedings of the 29th ACM International Conference on Multimedia, 1766-1774, 2021 | 2 | 2021 |
Egocentric Biochemical Video-and-Language Dataset T Nishimura, K Sakoda, A Hashimoto, Y Ushiku, N Tanaka, F Ono, ... Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021 | 2 | 2021 |
Deep reinforcement learning with hidden layers on future states H Kameko, J Suzuki, N Mizukami, Y Tsuruoka Workshop on Computer Games, 46-60, 2017 | 2 | 2017 |
Deep Reinfocement Learning for Sparse Reward Environments N MIZUKAMI, JUN SUZUKI, H KAMEKO, Y TSURUOKA 情報処理学会論文誌ジャーナル (Web) 60 (3), 956-966, 2019 | 1 | 2019 |
Cross-modal Representation Learning for Understanding Manufacturing Procedure A Hashimoto, T Nishimura, Y Ushiku, H Kameko, S Mori International Conference on Human-Computer Interaction, 44-57, 2022 | | 2022 |
Inference of Absolute Time Value from Temporal Expressions J Sung, S Mori, H Kameko, A Kubo, T Sekino 2021 IEEE International Conference on Big Data (Big Data), 2273-2280, 2021 | | 2021 |
Development of Methods to Extract Place Names and Estimate Their Places from Web Newspaper Articles S Hara, A Kubo, M Matsuzaki, H Kameko, S Mori 2021 Pacific Neighborhood Consortium Annual Conference and Joint Meetings …, 2021 | | 2021 |
Annotating Event Appearance for Japanese Chess Commentary Corpus H Kameko, S Mori Proceedings of the 12th Language Resources and Evaluation Conference, 4302-4308, 2020 | | 2020 |
Exploration Bonuses Based on Upper Confidence Bounds for Sparse Reward Games N Mizukami, J Suzuki, H Kameko, Y Tsuruoka Advances in Computer Games, 165-175, 2017 | | 2017 |
Predicting Moves in Comments for Shogi Commentary Generation H KAMEKO, S MORI, Y TSURUOKA 情報処理学会論文誌ジャーナル (Web) 58 (12), 2070-2079, 2017 | | 2017 |
解説文中の指し手表現を考慮した将棋解説文の自動生成モデルの獲得 亀甲博貴 | | 2015 |