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Yuki Koyama
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Year
Pteromys: Interactive design and optimization of free-formed free-flight model airplanes
N Umetani, Y Koyama, R Schmidt, T Igarashi
ACM Transactions on Graphics (TOG) 33 (4), 1-10, 2014
1132014
Crowd-powered parameter analysis for visual design exploration
Y Koyama, D Sakamoto, T Igarashi
Proceedings of the 27th annual ACM symposium on User interface software and …, 2014
592014
AutoConnect: computational design of 3D-printable connectors
Y Koyama, S Sueda, E Steinhardt, T Igarashi, A Shamir, W Matusik
ACM Transactions on Graphics (TOG) 34 (6), 1-11, 2015
582015
Sequential line search for efficient visual design optimization by crowds
Y Koyama, I Sato, D Sakamoto, T Igarashi
ACM Transactions on Graphics (TOG) 36 (4), 1-11, 2017
482017
Computational Design of Hand-Held VR Controllers Using Haptic Shape Illusion
E Fujinawa, S Yoshida, Y Koyama, T Narumi, T Tanikawa, M Hirose
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017
462017
Real-time example-based elastic deformation
Y Koyama, K Takayama, N Umetani, T Igarashi
Proceedings of the 11th ACM SIGGRAPH/Eurographics Symposium on Computer …, 2012
412012
Sequential Gallery for Interactive Visual Design Optimization
Y Koyama, I Sato, M Goto
ACM Transactions on Graphics (TOG) 39 (4), 88:1-88:12, 2020
322020
SelPh: Progressive Learning and Support of Manual Photo Color Enhancement
Y Koyama, D Sakamoto, T Igarashi
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
242016
Human-in-the-loop differential subspace search in high-dimensional latent space
CH Chiu, Y Koyama, YC Lai, T Igarashi, Y Yue
ACM Transactions on Graphics (TOG) 39 (4), 85:1-85:15, 2020
172020
Decomposing images into layers with advanced color blending
Y Koyama, M Goto
Computer Graphics Forum 37 (7), 397-407, 2018
132018
Computational Design with Crowds
Y Koyama, T Igarashi
Computational Interaction, 153-184, 2018
122018
Icon Set Selection via Human Computation
LF Laursen, Y Koyama, HT Chen, E Garces, D Gutierrez, R Harper, ...
Pacific Graphics 2016 - Short Papers, 2016
122016
Generative Melody Composition with Human-in-the-Loop Bayesian Optimization
Y Zhou, Y Koyama, M Goto, T Igarashi
arXiv preprint arXiv:2010.03190, 2020
112020
Interactive Exploration-Exploitation Balancing for Generative Melody Composition
Y Zhou, Y Koyama, M Goto, T Igarashi
26th International Conference on Intelligent User Interfaces, 43-47, 2021
82021
OptiMo: Optimization-Guided Motion Editing for Keyframe Character Animation
Y Koyama, M Goto
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
82018
View-dependent control of elastic rod simulation for 3D character animation
Y Koyama, T Igarashi
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer …, 2013
82013
Computational design driven by aesthetic preference
Y Koyama
Proceedings of the 29th Annual Symposium on User Interface Software and …, 2016
62016
Audio–visual object removal in 360-degree videos
R Shimamura, Q Feng, Y Koyama, T Nakatsuka, S Fukayama, ...
The Visual Computer 36 (10), 2117-2128, 2020
52020
Interactive deep singing-voice separation based on human-in-the-loop adaptation
T Nakano, Y Koyama, M Hamasaki, M Goto
Proceedings of the 25th International Conference on Intelligent User …, 2020
52020
An Interactive Design System of Free‐Formed Bamboo‐Copters
M Nakamura, Y Koyama, D Sakamoto, T Igarashi
Computer Graphics Forum 35 (7), 323-332, 2016
52016
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