Method for separating background sprite and foreground object and method for extracting segmentation mask and the apparatus K Jinzenji, S Okada, H Watanabe, N Kobayashi US Patent 6,977,664, 2005 | 46 | 2005 |
Sprite coding in object-based video coding standard: MPEG-4 H Watanabe, K Jinzenji Proceedings of Multiconference on Systemics, Cybernetics and Informatics 13 …, 2001 | 41 | 2001 |
Algorithm for automatically producing layered sprites by detecting camera movement K Jinzenji, S Ishibashi, H Kotera Proceedings of International Conference on Image Processing 1, 767-770, 1997 | 29 | 1997 |
MPEG-4 Very Low Bit-rate Video Compression Using Sprite Coding. K Jinzenji, H Watanabe, S Okada, N Kobayashi ICME, 2001 | 25 | 2001 |
Global motion estimation for static sprite production and its application to video coding K Jinzenji IEEE ISPACS'98, November, 1998 | 24 | 1998 |
An experience report for software quality evaluation in highly iterative development methodology using traditional metrics K Jinzenji, T Hoshino, L Williams, K Takahashi 2013 IEEE 24th International Symposium on Software Reliability Engineering …, 2013 | 22* | 2013 |
Automatic two-layer video object plane generation scheme and its application to MPEG-4 video coding K Jinzenji, S Okada, H Watanabe, N Kobayashi 2000 IEEE International Symposium on Circuits and Systems (ISCAS) 3, 606-609, 2000 | 16 | 2000 |
カメラモーション抽出によるスプライト自動生成 秦泉寺久美, 石橋聡, 小林直樹 電子情報通信学会論文誌 D 82 (6), 1018-1030, 1999 | 12 | 1999 |
スプライト生成のためのグローバルモーション算出法と符号化への適用 秦泉寺久美, 渡辺裕, 小林直樹 電子情報通信学会論文誌 D 83 (2), 535-544, 2000 | 9 | 2000 |
Very low bit rate video compression using MPEG‐4 sprite coding K Jinzenji, H Watanabe, S Okada, N Kobayashi Electronics and Communications in Japan (Part II: Electronics) 86 (6), 83-93, 2003 | 8 | 2003 |
A concept of QCD prediction and control in agile software development for portfolio management K Jinzenji, D Hamuro 2018 IEEE International Symposium on Software Reliability Engineering …, 2018 | 7 | 2018 |
Metric-based quality evaluations for iterative software development approaches like Agile K Jinzenji, T Hoshino, L Williams, K Takahashi 2012 IEEE 23rd International Symposium on Software Reliability Engineering …, 2012 | 7 | 2012 |
MPEG-4 スプライト符号化を用いた超低レート動画像圧縮 秦泉寺久美, 渡辺裕, 岡田重樹, 小林直樹 電子情報通信学会論文誌 D 84 (5), 758-768, 2001 | 6 | 2001 |
Automatic VOP Generation and its Application to MPEG-4 Coding J Kumi Picture Coding Symposium of Japan (PCSJ99), 14th Symposium Document, Japan …, 1999 | 6 | 1999 |
MPEG-4 very low bit-rate video compression by adaptively utilizing sprite to short sequences K Jinzenji, S Okada, N Kobayashi, H Watanabe Proceedings. IEEE International Conference on Multimedia and Expo 1, 653-656, 2002 | 4* | 2002 |
An approach to MPEG-4 multi mode coding using sprite coding S Okada, K Jinzenji, N Kobayashi PCS2001, 421-424, 2001 | 4 | 2001 |
Automatic VOP production scheme for very low bit rate video coding K Jinzenji, S Takamura, H Watanabe, N Kobayashi Picture Coding Symposium 1999, 1999 | 4 | 1999 |
A Study on QoS Mapping for SNR Scalable Video Coding M Inoue, K Jinzenji, K Fukazawa 電子情報通信学会技術研究報告= IEICE technical report: 信学技報 105 (500), 55-60, 2006 | 3 | 2006 |
VSM を用いたアジャイル開発の生産性指標の提案とウォータフォール開発との比較 秦泉寺久美, 神明夫, 夏川勝行 研究報告ソフトウェア工学 (SE) 2019 (8), 1-7, 2019 | 2 | 2019 |
アジャイル開発のための準委任契約制度設計と課題 秦泉寺久美, 神明夫, 夏川勝行 研究報告マルチメディア通信と分散処理 (DPS) 2019 (13), 1-6, 2019 | 2 | 2019 |