Game-based evacuation drill using augmented reality and head-mounted display J Kawai, H Mitsuhara, M Shishibori Interactive Technology and Smart Education 13 (3), 186-201, 2016 | 45 | 2016 |
Tsunami evacuation drill system using smart glasses J Kawai, H Mitsuhara, M Shishibori Procedia Computer Science 72, 329-336, 2015 | 41 | 2015 |
Using Digital Game, Augmented Reality, and Head Mounted Displays for Immediate-Action Commander Training. H Mitsuhara, K Iguchi, M Shishibori International Journal of Emerging Technologies in Learning 12 (2), 2017 | 36 | 2017 |
Web-based system for designing game-based evacuation drills H Mitsuhara, T Inoue, K Yamaguchi, Y Takechi, M Morimoto, K Iwaka, ... Procedia Computer Science 72, 277-284, 2015 | 36 | 2015 |
Evacuation instruction training system using augmented reality and a smartphone-based head mounted display K Iguchi, H Mitsuhara, M Shishibori 2016 3rd international conference on information and communication …, 2016 | 32 | 2016 |
Game-based evacuation drills using simple augmented reality H Mitsuhara, M Shishibori, J Kawai, K Iguchi 2016 IEEE 16th International Conference on Advanced Learning Technologies …, 2016 | 30 | 2016 |
An adaptive Web-based learning system with a free-hyperlink environment H Mitsuhara, Y Ochi, K Kanenishi, Y Yano Adaptive Systems for Web-based Education, 2002 | 28 | 2002 |
Game-based evacuation drill using real world edutainment H Mitsuhara, T Sumikawa, J Miyashita, K Iwaka, Y Kozuki Interactive Technology and Smart Education 10 (3), 194-210, 2013 | 27 | 2013 |
top interface for supporting note-taking and its preliminary experiment H Mitsuhara, Y Yano, T Moriyama 2010 IEEE International Conference on Systems, Man and Cybernetics, 3456-3462, 2010 | 20 | 2010 |
TANGO: supporting vocabulary learning with RFID tags H Ogata, R Akamatsu, H Mitsuhara, Y Yano, K Matsuura, K Kanenishi, ... Proc. Int. Workshop Series on RFID, 2004 | 19 | 2004 |
Expressing disaster situations for evacuation training using markerless augmented reality H Mitsuhara, C Tanimura, J Nemoto, M Shishibori Procedia Computer Science 192, 2105-2114, 2021 | 16 | 2021 |
Tsunami evacuation drill system using motion hazard map and smart devices J Kawai, H Mitsuhara, M Shishibori 2016 3rd International Conference on Information and Communication …, 2016 | 16 | 2016 |
Failure-enhanced evacuation training using a VR-based disaster simulator: A comparative experiment with simulated evacuees H Mitsuhara, C Tanimura, J Nemoto, M Shishibori Procedia computer science 159, 1670-1679, 2019 | 15 | 2019 |
Do children understand binary numbers by electric card game? H Mitsuhara, H Ogata, K Kanenishi, Y Yano 2007 First IEEE International Workshop on Digital Game and Intelligent Toy …, 2007 | 15 | 2007 |
Comparative experiments on simulated tornado experience via virtual reality and augmented reality H Mitsuhara, M Shishibori The Journal of Information and Systems in Education 19 (1), 21-31, 2020 | 11 | 2020 |
Penumbral tourism: Place-based disaster education via real-world disaster simulation H Mitsuhara, K Iwaka, Y Kozuki, M Shishibori, T Inoue, K Yamaguchi, ... 2016 3rd International Conference on Information and Communication …, 2016 | 10 | 2016 |
Adaptive link generation for multiperspective thinking on the Web: an approach to motivate learners to think H Mitsuhara, K Kanenishi, Y Yano Innovations in education and teaching international 43 (2), 137-149, 2006 | 9 | 2006 |
Real world edutainment based on flexible game story Y Noda, H Mitsuhara, K Kanenishi, Y Yano Proceedings of the 18th International Conference on Computers in Education …, 2010 | 8 | 2010 |
ITMS: Individualized Teaching Material System-adaptive integration of web pages distributed in some servers H Mitsuhara, Y Kurose, Y Ochi, Y Yano EdMedia+ Innovate Learning, 1333-1338, 2001 | 8 | 2001 |
The present and future of ICT-based disaster education system H Mitsuhara Journal of Japanese Society for Information and Systems in Education 35 (2 …, 2018 | 7 | 2018 |