Tsukasa Fukusato
Tsukasa Fukusato
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Cited by
dualFace: Two-Stage Drawing Guidance for Freehand Portrait Sketching
Z Huang, Y Peng, T Hibino, C Zhao, H Xie, T Fukusato, K Miyata
Computational Visual Media 8 (1), 63-77, 2022
Sketch2VF: Sketch‐based flow design with conditional generative adversarial network
Z Hu, H Xie, T Fukusato, T Sato, T Igarashi
Computer Animation and Virtual Worlds 30 (3-4), e1889, 2019
Automatic depiction of onomatopoeia in animation considering physical phenomena
T Fukusato, S Morishima
Proceedings of the Seventh International Conference on Motion in Games, 161-169, 2014
Sketch-Guided Latent Diffusion Model for High-Fidelity Face Image Synthesis
Y Peng, C Zhao, H Xie, T Fukusato, K Miyata
IEEE Access, 2023
Augmenting human with compact supernumerary robotic limbs
H Xie, Z Ding, S Yoshida, T Chong, T Torii, T Fukusato
13th Augmented Human International Conference, 1-4, 2022
3D model generation from 2D images
D Ito, R Mech, NA Carr, T Fukusato
US Patent 10,318,102, 2019
Voice animator: Automatic lip-synching in limited animation by audio
S Furukawa, T Fukusato, S Yamaguchi, S Morishima
Advances in Computer Entertainment Technology: 14th International Conference …, 2018
AniFaceDrawing: Anime Portrait Exploration during Your Sketching
Z Huang, H Xie, T Fukusato, K Miyata
ACM SIGGRAPH 2023 Conference Proceedings, 1-11, 2023
Sketch-based Human Motion Retrieval via Shadow Guidance
Y Peng, Z Huang, C Zhao, H Xie, T Fukusato, K Miyata
Nicograph International (NicoInt) 2021, 42-45, 2021
Sapporo: a workflow execution service that encourages the reuse of workflows in various languages in bioinformatics
H Suetake, T Tanjo, M Ishii, B P. Kinoshita, T Fujino, T Hachiya, ...
F1000Research 11, 889, 2022
ODEN: Live Programming for Neural Network Architecture Editing
C Zhao, IC Shen, T Fukusato, J Kato, T Igarashi
27th International Conference on Intelligent User Interfaces, 392-404, 2022
Rsviewer: An efficient video viewer for racquet sports focusing on rally scenes.
S Kawamura, T Fukusato, T Hirai, S Morishima
VISIGRAPP (2: IVAPP), 249-256, 2016
Efficient video viewing system for racquet sports with automatic summarization focusing on rally scenes
S Kawamura, T Fukusato, T Hirai, S Morishima
ACM SIGGRAPH 2014 Posters, 1-1, 2014
Guided Optimization for Image Processing Pipelines
Y Ikarashi, J Ragan-Kelley, T Fukusato, J Kato, T Igarashi
IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) 2021 …, 2021
Computational cartoonist: A comic-style video summarization system for anime films
T Fukusato, T Hirai, S Kawamura, S Morishima
MultiMedia Modeling: 22nd International Conference, MMM 2016, Miami, FL, USA …, 2016
Automatic facial animation generation system of dancing characters considering emotion in dance and music
W Asahina, N Okada, N Iwamoto, T Masuda, T Fukusato, S Morishima
SIGGRAPH Asia 2015 Posters, 1-1, 2015
Two-stage motion editing interface for character animation
Y Peng, C Zhao, Z Huang, T Fukusato, H Xie, K Miyata
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation …, 2021
Quasi-3D rotation for hand-drawn characters
C Furusawa, T Fukusato, N Okada, T Hirai, S Morishima
ACM SIGGRAPH 2014 Posters, 1-1, 2014
View-Dependent Deformation for 2.5-D Cartoon Models
T Fukusato, A Maejima
IEEE Computer Graphics and Applications 42 (5), 66-75, 2022
Dance motion segmentation method based on choreographic primitives
N Okada, N Iwamoto, T Fukusato, S Morishima
International Conference on Computer Graphics Theory and Applications 2, 332-339, 2015
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