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Spyridon Samothrakis
Spyridon Samothrakis
Senior Lecturer, IADS, University of Essex
Verified email at essex.ac.uk - Homepage
Title
Cited by
Cited by
Year
A survey of monte carlo tree search methods
CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ...
IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012
40262012
Artificial Intelligence (AI): Multidisciplinary perspectives on emerging challenges, opportunities, and agenda for research, practice and policy
YK Dwivedi, L Hughes, E Ismagilova, G Aarts, C Coombs, T Crick, Y Duan, ...
International journal of information management 57, 101994, 2021
29672021
Active inference and agency: optimal control without cost functions
K Friston, S Samothrakis, R Montague
Biological cybernetics 106, 523-541, 2012
3152012
The 2014 general video game playing competition
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, SM Lucas, ...
IEEE Transactions on Computational Intelligence and AI in Games 8 (3), 229-243, 2015
2742015
General video game ai: Competition, challenges and opportunities
D Perez-Liebana, S Samothrakis, J Togelius, T Schaul, S Lucas
Proceedings of the AAAI Conference on Artificial Intelligence 30 (1), 2016
2422016
Rolling horizon evolution versus tree search for navigation in single-player real-time games
D Perez, S Samothrakis, S Lucas, P Rohlfshagen
Proceedings of the 15th annual conference on Genetic and evolutionary …, 2013
1182013
On monte carlo tree search and reinforcement learning
T Vodopivec, S Samothrakis, B Ster
Journal of Artificial Intelligence Research 60, 881-936, 2017
1032017
Knowledge-based fast evolutionary MCTS for general video game playing
D Perez, S Samothrakis, S Lucas
2014 IEEE Conference on Computational Intelligence and Games, 1-8, 2014
1032014
Solving the physical traveling salesman problem: Tree search and macro actions
D Perez, EJ Powley, D Whitehouse, P Rohlfshagen, S Samothrakis, ...
IEEE Transactions on Computational Intelligence and AI in Games 6 (1), 31-45, 2013
702013
Fast approximate max-n monte carlo tree search for ms pac-man
S Samothrakis, D Robles, S Lucas
IEEE Transactions on Computational Intelligence and AI in Games 3 (2), 142-154, 2011
682011
Textual data augmentation for efficient active learning on tiny datasets
H Quteineh, S Samothrakis, R Sutcliffe
Proceedings of the 2020 Conference on Empirical Methods in Natural Language …, 2020
532020
Coevolving game-playing agents: Measuring performance and intransitivities
S Samothrakis, S Lucas, TP Runarsson, D Robles
IEEE Transactions on Evolutionary Computation 17 (2), 213-226, 2012
532012
Fast evolutionary adaptation for monte carlo tree search
SM Lucas, S Samothrakis, D Perez
Applications of Evolutionary Computation: 17th European Conference …, 2014
442014
Multiobjective monte carlo tree search for real-time games
D Perez, S Mostaghim, S Samothrakis, SM Lucas
IEEE Transactions on Computational Intelligence and AI in Games 7 (4), 347-360, 2014
392014
A UCT agent for Tron: Initial investigations
S Samothrakis, D Robles, SM Lucas
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
372010
A generalized framework for self-play training
D Hernandez, K Denamganaï, Y Gao, P York, S Devlin, S Samothrakis, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
322019
Emotional sentence annotation helps predict fiction genre
S Samothrakis, M Fasli
PloS one 10 (11), e0141922, 2015
322015
Automated map generation for the physical traveling salesman problem
D Perez, J Togelius, S Samothrakis, P Rohlfshagen, SM Lucas
IEEE Transactions on Evolutionary Computation 18 (5), 708-720, 2013
312013
Neuroevolution for general video game playing
S Samothrakis, D Perez-Liebana, SM Lucas, M Fasli
2015 IEEE Conference on Computational Intelligence and Games (CIG), 200-207, 2015
252015
Analyzing the robustness of general video game playing agents
D Pérez-Liébana, S Samothrakis, J Togelius, T Schaul, SM Lucas
2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016
242016
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Articles 1–20