Failure of Pareto-based MOEAs: Does non-dominated really mean near to optimal? K Ikeda, H Kita, S Kobayashi Proceedings of the 2001 congress on evolutionary computation (IEEE Cat. No …, 2001 | 430 | 2001 |
Hybridization of genetic algorithm and local search in multiobjective function optimization: recommendation of GA then LS K Harada, K Ikeda, S Kobayashi Proceedings of the 8th annual Conference on Genetic and Evolutionary …, 2006 | 78 | 2006 |
GA based on the UV-structure hypothesis and its application to JSP K Ikeda, S Kobayashi International Conference on Parallel Problem Solving from Nature, 273-282, 2000 | 43 | 2000 |
Deterministic multi-step crossover fusion: A handy crossover composition for GAs K Ikeda, S Kobayashi International Conference on Parallel Problem Solving from Nature, 162-171, 2002 | 39 | 2002 |
Exemplar-based direct policy search with evolutionary optimization K Ikeda 2005 IEEE Congress on Evolutionary Computation 3, 2357-2364, 2005 | 31 | 2005 |
Efficiency of static knowledge bias in Monte-Carlo tree search K Ikeda, S Viennot Computers and Games: 8th International Conference, CG 2013, Yokohama, Japan …, 2014 | 29 | 2014 |
生得分離モデルを用いた GA と JSP への適用 池田心, 小林重信 人工知能学会論文誌 17 (5), 530-538, 2002 | 27 | 2002 |
生得分離モデルを用いた GA と JSP への適用 池田心, 小林重信 人工知能学会論文誌 17 (5), 530-538, 2002 | 27 | 2002 |
Accelerated UCT and its application to two-player games J Hashimoto, A Kishimoto, K Yoshizoe, K Ikeda Advances in Computer Games: 13th International Conference, ACG 2011, Tilburg …, 2012 | 25 | 2012 |
GA の探索における UV 現象と UV 構造仮説 池田心, 小林重信 人工知能学会論文誌 17 (3), 239-246, 2002 | 25 | 2002 |
モンテカルロ碁における多様な戦略の演出と形勢の制御: 接待碁 AI に向けて 池田心 情報処理学会, 2012 | 24 | 2012 |
Traffic-sensitive controllers for multi-car elevators; design, multi-objective optimization and analysis K Ikeda, H Suzuki, S Markon, H Kita SICE Annual Conference 2007, 2655-2662, 2007 | 24 | 2007 |
Production of various strategies and position control for Monte-Carlo Go—Entertaining human players K Ikeda, S Viennot 2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013 | 23 | 2013 |
Adaptive fighting game computer player by switching multiple rule-based controllers N Sato, S Temsiririrkkul, S Sone, K Ikeda 2015 3rd international conference on applied computing and information …, 2015 | 21 | 2015 |
情報教育に関する大学新入生の状況変化―京都大学新入生アンケートの結果から 森幹彦, 池田心, 上原哲太郎, 喜多一, 竹尾賢一, 植木徹, 石橋由子, ... 情報処理学会論文誌 51 (10), 1961-1973, 2010 | 21 | 2010 |
Procedural content generation of rhythm games using deep learning methods Y Liang, W Li, K Ikeda Entertainment Computing and Serious Games: First IFIP TC 14 Joint …, 2019 | 17 | 2019 |
Evolutionary optimization of a controller for multi-car elevators K Ikeda, H Suzuki, S Markon, H Kita 2006 IEEE International Conference on Industrial Technology, 2474-2479, 2006 | 17 | 2006 |
Detection and labeling of bad moves for coaching go K Ikeda, S Viennot, N Sato 2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016 | 16 | 2016 |
Direct control of multi-car elevators with real-time GA S Markon, H Suzuki, K Ikeda, H Kita 2007 11th International Conference on Intelligent Engineering Systems, 191-194, 2007 | 14 | 2007 |
Virtual Machine を活用した大規模教育用計算機システムの構築技術と考察 丸山伸, 最田健一, 小塚真啓, 石橋由子, 池田心, 森幹彦, 喜多一 情報処理学会論文誌 46 (4), 949-964, 2005 | 14 | 2005 |