Geometric skinning with approximate dual quaternion blending L Kavan, S Collins, J Žára, C O'Sullivan ACM Transactions on Graphics (TOG) 27 (4), 1-23, 2008 | 537 | 2008 |
Projective dynamics: Fusing constraint projections for fast simulation S Bouaziz, S Martin, T Liu, L Kavan, M Pauly Seminal Graphics Papers: Pushing the Boundaries, Volume 2, 787-797, 2023 | 516 | 2023 |
Skinning with dual quaternions L Kavan, S Collins, J Žára, C O'Sullivan Proceedings of the 2007 symposium on Interactive 3D graphics and games, 39-46, 2007 | 395 | 2007 |
Fast simulation of mass-spring systems T Liu, AW Bargteil, JF O'Brien, L Kavan ACM Transactions on Graphics (TOG) 32 (6), 1-7, 2013 | 361 | 2013 |
Spherical blend skinning: a real-time deformation of articulated models L Kavan, J Žára Proceedings of the 2005 symposium on Interactive 3D graphics and games, 9-16, 2005 | 300 | 2005 |
Robust inside-outside segmentation using generalized winding numbers A Jacobson, L Kavan, O Sorkine-Hornung ACM Transactions on Graphics (TOG) 32 (4), 1-12, 2013 | 235 | 2013 |
Fast automatic skinning transformations A Jacobson, I Baran, L Kavan, J Popović, O Sorkine ACM Transactions on Graphics (ToG) 31 (4), 1-10, 2012 | 193 | 2012 |
Skinning: Real-time Shape Deformation A Jacobson, Z Deng, L Kavan, JP Lewis ACM SIGGRAPH 2014 Courses, 2014 | 179 | 2014 |
Quasi-newton methods for real-time simulation of hyperelastic materials T Liu, S Bouaziz, L Kavan Acm Transactions on Graphics (TOG) 36 (3), 1-16, 2017 | 177 | 2017 |
Locally Injective Mappings C Schüller, L Kavan, D Panozzo, O Sorkine-Hornung Symposium on Geometry Processing, 175-184, 2013 | 162 | 2013 |
Linear subspace design for real-time shape deformation Y Wang, A Jacobson, J Barbič, L Kavan ACM Transactions on Graphics (TOG) 34 (4), 1-11, 2015 | 153 | 2015 |
Physics-inspired upsampling for cloth simulation in games L Kavan, D Gerszewski, AW Bargteil, PP Sloan ACM SIGGRAPH 2011 papers, 1-10, 2011 | 152 | 2011 |
Elasticity-inspired deformers for character articulation L Kavan, O Sorkine ACM Transactions on Graphics (TOG) 31 (6), 1-8, 2012 | 135 | 2012 |
Fast and efficient skinning of animated meshes L Kavan, PP Sloan, C O'Sullivan Computer Graphics Forum 29 (2), 327-336, 2010 | 128 | 2010 |
Dual quaternions for rigid transformation blending L Kavan, S Collins, C O’Sullivan, J Zara Trinity College Dublin 46, 2006 | 123 | 2006 |
Phace: Physics-based face modeling and animation AE Ichim, P Kadleček, L Kavan, M Pauly ACM Transactions on Graphics (TOG) 36 (4), 1-14, 2017 | 114 | 2017 |
Ink-and-ray: Bas-relief meshes for adding global illumination effects to hand-drawn characters D Sýkora, L Kavan, M Čadík, O Jamriška, A Jacobson, B Whited, ... ACM Transactions on Graphics (TOG) 33 (2), 1-15, 2014 | 101 | 2014 |
Anatomy transfer D Ali-Hamadi, T Liu, B Gilles, L Kavan, F Faure, O Palombi, MP Cani ACM transactions on graphics (TOG) 32 (6), 1-8, 2013 | 84 | 2013 |
Computational bodybuilding: Anatomically-based modeling of human bodies S Saito, ZY Zhou, L Kavan ACM Transactions on Graphics (TOG) 34 (4), 1-12, 2015 | 83 | 2015 |
Reconstructing personalized anatomical models for physics-based body animation P Kadleček, AE Ichim, T Liu, J Křivánek, L Kavan ACM Transactions on Graphics (TOG) 35 (6), 1-13, 2016 | 82 | 2016 |