A study on psychological training of eSports using digital games: Focusing on rhythm game G Hagiwara, D Akiyama, R Furukado, S Takeshita Universidad de Alicante. Área de Educación Física y Deporte, 2020 | 14 | 2020 |
Examining the effects of digital gameplay of the racing genre on mood and heart rate R Furukado, G Hagiwara Journal of Digital Life 1, 5, 2021 | 5 | 2021 |
Gaze and Electroencephalography (EEG) Parameters in Esports: Examinations Considering Genres and Skill Levels R Furukado, G Hagiwara IEICE Proceeding Ser 77, 107-112, 2023 | 4 | 2023 |
Effects of glucose Ramune candy ingestion on concentration during esports play and cognitive function R Furukado, G Hagiwara, H Inagaki Journal of Digital Life 2, 2022 | 3 | 2022 |
Comparison of EEG biofeedback and visual search strategies during e-sports play according to skill level R Furukado, G Hagiwara, T Ito, H Isogai Universidad de Alicante. Área de Educación Física y Deporte, 2020 | 3 | 2020 |
Differences in Visual Search Strategies Based on Multiple Object Tracking Skill Level of Soccer Athletes R FURUKADO, H ISOGAI Journal of Japan Society of Sports Industry 29 (2), 2_91-2_107, 2019 | 3 | 2019 |
Transferability of Multiple Object Tracking Skill Training to Professional Baseball Players’ Hitting Performance R Furukado, Y Saito, T Ichikawa, K Morikawa, D Enokida, H Isogai Journal of Digital Life 4 (SpecialIssue), 2024 | 2 | 2024 |
複数対象追跡スキルのトレーニング効果および視覚探索方略の検討 古門良亮, 秋山大輔, 佐久間智央, 神力亮太, 萩原悟一, 磯貝浩久 人間工学 55 (2), 33-39, 2019 | 2 | 2019 |
サッカー競技者の複数対象追跡スキルレベルによる視覚探索方略の違い 古門良亮, 磯貝浩久 スポーツ産業学研究 29 (2), 2_91-2_107, 2019 | 2 | 2019 |
Integrating Minecraft Education in Curriculum Design to Enhance Chemistry Learning R Furukado, Y Zhu, G Hagiwara Procedia Computer Science 246, 4375-4384, 2024 | | 2024 |
卓球の試合中継中における観戦者の企業スポンサー広告への視線検証 萩原悟一, 秋山大輔, 中田征克, 古門良亮 教育医学 64 (3), 260-265, 2021 | | 2021 |
複数対象追跡スキルに影響する要因の特定: 実験的検討 古門良亮, 磯貝浩久, 秋山大輔, 斉藤嘉子 人間科学 2, 82-90, 2020 | | 2020 |
スポーツ競技者の複数対象追跡スキルに関する研究 古門良亮, 令和元年度 九州工業大学, 2020 | | 2020 |
Exploring Micromanagement and Multiple Target Tracking Skills in Esports Players: Insights from Perceptual and Cognitive Tasks R Furukado, G Hagiwara | | |